•  
  •  
 

Keywords

Android-based application, iSpring suitre, learning media, vocational education

Document Type

Article

Abstract

The utilization of Information and Communication Technology (ICT) is one of the things needed in the education era for effective learning. This study aims to produce Android application-based media using iSpring Suite in feasible pastry courses based on the values and tests of validity, practicality, and effectiveness. The development research used the 4D model (Define, Design, Develop, and Disseminate). The limited trial of Android application media was conducted on 30 Department of Family Welfare Science, Concentration of Catering students at Universitas Negeri Padang who were taking pastry courses. Data collection instruments used validation sheets, evaluation questions, and student response questionnaires. The data obtained were analyzed descriptively and quantitatively. The results showed that the validation value of the material expert was 0.758 with the valid category, and the validation of the media expert was 0.833 with the valid category. The practicality value gets a score of 3.06 with a practical category. The effectiveness value is obtained from the evaluation results of the control class and the experimental class. Hypothesis testing was carried out using the t-test with the Independent Samples Test method. The t-test results show the t-count value (12.0228) > t-table (2.0167), so Ho is accepted. This means there is a difference in the value of the control and experimental classes. The effect size calculation obtained a value of 3.13, so based on the applicable criteria, this effect size value is included in the very high category. Based on these results, the application-based learning media using iSpring Suite is declared feasible based on validity, practicality, and effectiveness as a learning media.

Page Range

273-284

Issue

3

Volume

13

Digital Object Identifier (DOI)

10.21831/jpv.v13i3.66941

Source

https://journal.uny.ac.id/index.php/jpv/article/view/66941

References

Abidin, Z. (2020). Belajar matematika asyik dan menyenangkan. Jurnal Pendidikan Dan Pembelajaran Matematika, 1(1), 1-4. https://www.researchgate.net/profile/Zainal-Abidin-7/publication/338910746_Belajar_Matematika_Asyik_dan_Menyenangkan/links/5e3410b7458515072d717cd2/Belajar-Matematika-Asyik-dan-Menyenangkan.pdf

Agustina, D., Ingtyas, F., & Waruwu, M. (2023). Development of electronic magazine based teaching materials as an innovation for learning of culinary students in the digital era. Proceedings of the 4th Annual Conference of Engineering and Implementation on Vocational Education, ACEIVE 2022, 20 October 2022, Medan, North Sumatra, Indonesia. https://doi.org/10.4108/eai.20-10-2022.2328774

Aldera, A., Yulianti, Y., & Febriana, R. (2023). Pengembangan media pembelajaran video tutorial manatiang service pada mata kuliah penataan dan pelayanan restoran. Syntax Idea, 5(2), 166. https://doi.org/10.46799/syntax-idea.v5i2.2124

Ananda, P. N., & Usmeldi, U. (2023). Validity and practicality of e-module model inquiry based online learning to improve student competence. Jurnal Penelitian Pendidikan IPA, 9(4), 2010-2017. https://doi.org/10.29303/jppipa.v9i4.3563

Anderson, T. D., & Garrison, D. R. (1998). Learning in a networked world: New roles and responsibilities. In Distance Learners in Higher Education: Institutional Responses for Quality Outcomes (pp. 97-112). Atwood Publishing. https://auspace.athabascau.ca/bitstream/handle/2149/801/learning_in_a.pdf?sequ

Angraini, E., Wahid, W. S., Lid, M., Dedy, D., Dedy, D., Ambiyar, A., & Fadhilah, F. (2022). Efektifitas media Adobe Flash CS 6 terhadap pembelajaran bakery before-after Pandemi Covid-19 (Departemen IKK FPP UNP). ZONAsi: Jurnal Sistem Informasi, 48-58. https://doi.org/10.31849/zn.v4i.12490

Apriyus, D. R., Rukun, K., Huda, A., & Marta, S. A. (2020). Validation of media interactive learning in vocational high school. JURNAL PENDIDIKAN TEKNOLOGI KEJURUAN, 3(1), 64-67. https://doi.org/10.24036/jptk.v3i1.4423

Arsyad, A. (2010). Media pembelajaran. RajaGrafindo Persada.

Astuti, W. P., Ramli, M., & Suranto, S. (2022). Validity and practicality of sangiran site-based virtual laboratory learning media on evolutionary materials to empower science literacy. Jurnal Penelitian Pendidikan IPA, 8(3), 1378-1384. https://doi.org/10.29303/jppipa.v8i3.1672

Badu, M. R., Widarto, W., Uno, H. B., Dako, R. D. R., & Uloli, H. (2021). Development and validation of learning media on combustion engine. Journal of Physics: Conference Series, 1833(1), 012024. https://doi.org/10.1088/1742-6596/1833/1/012024

Daling, S., Tandililing, E., & Hamdani, H. (2022). Pengembangan LKPD bermuatan strategi "ideal" dalam materi program linear terhadap kemampuan pemecahan masalah matematis. Jurnal Pendidikan Dan Pembelajaran Khatulistiwa (JPPK), 11(2), 1-7. https://doi.org/10.26418/jppk.v11i2.52434

Daryanto, D. (2016). Media pembelajaran: Peranannya sangat penting dalam mencapai tujuan pembelajaran (2nd ed.). Gava Media.

Devi, R. K. (2023). Technological revolution and its impacts on omproving Values, Knowledge, Attitude, Skills, and Habits (VKASH) among B.Ed. Students. Thiagarajar College of Preceptors Edu Spectra, 5(S1), 1-4. https://doi.org/10.34293/eduspectra.v5is1-may23.001

Dewi, D. S., & Muhtar, T. (2022). Urgensi pendidikan kebudayaan untuk karakter siswa. Jurnal Basicedu, 6(4), 7107-7111. https://doi.org/10.31004/basicedu.v6i4.3438

Furkan, I. M., & Yanti, F. (2023). Implementation of 21st century learning through the development of ICT-assisted learning media in elementary school. Universe, 4(1), 118-126. https://doi.org/10.24036/universe.v4i1.675

Gilakjani, A. P., Ismail, H. N., & Ahmadi, S. M. (2011). The effect of multimodal learning models on language teaching and learning. Theory and Practice in Language Studies, 1(10). https://doi.org/10.4304/tpls.1.10.1321-1327

Hadi, N. (2020). Powerspring sebagai solusi inovatif pembelajaran yang asyik dan menyenangkan di rumah selama pandemi Covid-19 bagi siswa SD. Jurnal Pendidikan Dasar, 2(1), 143-154. https://ejournal.unisnu.ac.id/jtn/article/view/1484/0

Ilyas, A., Akbar, S. S., Hamza Wajid, S., Joghee, S., Fatima, A., & Mago, B. (2023). The growing importance of modern technology in education. 2023 International Conference on Business Analytics for Technology and Security (ICBATS), 1-4. https://doi.org/10.1109/ICBATS57792.2023.10111128

Joson, N. M., Jayakumar, A., & Jayapandian, N. (2022). Modern technology usage For education field during COVID-19: Statistical analysis. 2022 3rd International Conference on Communication, Computing and Industry 4.0 (C2I4), 1-7. https://doi.org/10.1109/C2I456876.2022.10051242

Kahar, M. S. (2017). Analisis minat belajar mahasiswa terhadap penggunaan alat peraga Neraca Cavendish. SEJ (Science Education Journal), 1(2), 73-83. https://doi.org/10.21070/sej.v1i2.1177

Kamal, M. (2019). Research and developmen (R&D) bahan ajar Bahasa Arab berbasis tadribat/drill. Al-Afkar : Manajemen Pendidikan Islam, 7(2), 1-22. https://doi.org/10.32520/afkar.v7i2.252

Kenney, L. (2011). Elementary education, there's an app for that: Communication technology in the elementary school classroom. The Elon Journal of Undergraduate Research in Communications, 2(1), 67-75. https://eloncdn.blob.core.windows.net/eu3/sites/153/2017/06/07Kenney.pdf

Khasanah, B. U., Doyan, A., Gunawan, G., Susilawati, S., Kartini, K., Hakim, S., & Muliyadi, L. (2019). Analysis validation of learning media quantum phenomenon. Jurnal Penelitian Pendidikan IPA, 5(2), 189-193. https://doi.org/10.29303/jppipa.v5i2.265

Kirillov, Y. (2021). Using the iSpring Suite computer platform in distance learning. SHS Web of Conferences, 106, 03008. https://doi.org/10.1051/shsconf/202110603008

Laswadi, L., Supriadi, N., Khaidir, C., & Anggoro, B. S. (2022). Investigating the effectiveness of using various mathematics learning media among students with various learning styles. Al-Jabar : Jurnal Pendidikan Matematika, 13(1), 189-198. https://doi.org/10.24042/ajpm.v13i1.12485

Mann, J., Dressman, J., Rosenblatt, K., Ashworth, L., Muenster, U., Frank, K., Hutchins, P., Williams, J., Klumpp, L., Wielockx, K., Berben, P., Augustijns, P., Holm, R., Hofmann, M., Patel, S., Beato, S., Ojala, K., Tomaszewska, I., Bruel, J.-L., & Butler, J. (2017). Validation of dissolution testing with biorelevant media: An OrBiTo study. Molecular Pharmaceutics, 14(12), 4192-4201. https://doi.org/10.1021/acs.molpharmaceut.7b00198

Maritsa, A., Hanifah Salsabila, U., Wafiq, M., Rahma Anindya, P., & Azhar Ma'shum, M. (2021). Pengaruh teknologi dalam dunia pendidikan. Al-Mutharahah: Jurnal Penelitian Dan Kajian Sosial Keagamaan, 18(2), 91-100. https://doi.org/10.46781/al-mutharahah.v18i2.303

Merino-Soto, C., & Livia-Segovia, J. (2022). Rating mean of expert judges and asymmetric confidence intervals in content validity: An SPSS syntax. Anales de Psicología, 38(2), 395-398. https://doi.org/10.6018/analesps.489431

Mulya, V. M., Trisno, B., & Jowaldi, J. (2022). Pemanfaatan media infokus pada pembelajaran PAI untuk meningkatkan hasil belajar di SMPN 2 Ampek Angkek. Indonesian Research Journal On Education, 3(1), 779-784. https://doi.org/10.31004/irje.v3i1.353

Nursafitri, L., Sari, N. I., & Firdaus, T. (2022). Modalitas belajar mahasiswa prodi PAI STAI Darussalam Lampung ditinjau dari gaya belajar. TAJDID: Jurnal Pemikiran Keislaman Dan Kemanusiaan, 6(2), 274-284. https://doi.org/10.52266/tadjid.v6i2.1090

Pakpahan, E. S., & Rajagukguk, W. (2023). The effect of mobile learning media based on iSpring Suite on students' learning outcomes in mathematics. Formosa Journal of Multidisciplinary Research, 2(1), 85-106. https://doi.org/10.55927/fjmr.v2i1.2725

Ram, A., & Zhao, S. (2022). Does dynamically drawn text improve learning? investigating the effect of text presentation styles in video learning. CHI Conference on Human Factors in Computing Systems, 1-12. https://doi.org/10.1145/3491102.3517499

Sahruli, S. (2023). Peningkatan hasil belajar siswa kelas 9A mata pelajaran fikih materi mawaris melalui penggunaan media pembelajaran berbasis aplikasi Android "Kalkulator Waris" di Mts Al-Ma'Arif Rancalutung. Concept: Journal of Social Humanities and Education, 2(2), 135-147. https://doi.org/10.55606/concept.v2i2.296

Sanchez, E., & Plumettaz-Sieber, M. (2019). Teaching and learning with escape games from debriefing to institutionalization of knowledge. In M. Gentile, M. Allegra, & H. Söbke (Eds.), International Conference on Games and Learning Alliance (GALA) 2018 (pp. 242-253). Springer Cham. https://doi.org/10.1007/978-3-030-11548-7_23

Saputra, R., & Alipia, M. (2022). Literature study: Increasing students' learning interest using iSpring Suite-based PowerPoint media development. J-Simbol: Jurnal Magister Pendidikan Bahasa Dan Sastra Indonesia, 10(2), 56-61. https://doi.org/10.23960/J-Simbol.v10i2.202202

Sari, I. F., & Iswendi, I. (2023). The effectiveness of using Android based chemical Ludo game media reduction and oxidation reaction material on students learning outcomes. Prisma Sains : Jurnal Pengkajian Ilmu Dan Pembelajaran Matematika Dan IPA IKIP Mataram, 11(2), 267. https://doi.org/10.33394/j-ps.v11i2.7474

Sari, M. P., & Ridwan, R. (2020). Interactive multimedia development using iSpring Suite 9 application in natural sciences learning of IX grade in junior high school. International Journal of Progressive Sciences and Technologies, 21(2). https://ijpsat.org/index.php/ijpsat/article/view/1970

Sarva, E., Lāma, G., Oļesika, A., Daniela, L., & Rubene, Z. (2023). Development of education field student digital Competences"”Student and Stakeholders' Perspective. Sustainability, 15(13), 9895. https://doi.org/10.3390/su15139895

Sitepu, N. B., & Gandamana, A. (2023). Pengembangan media pembelajaran display board berbasis discovery learning pada Tema 6 Subtema 2 Kelas V SD Negeri 040452 Kabanjahe T.A 2022/2023. Journal on Education, 6(1), 3512-3522. https://doi.org/10.31004/joe.v6i1.3446

Smaldino, S. E., Lowther, D. L., & Russell, J. D. (2012). Instructional technology dan media for learning: Teknologi pembelajaran dan media untuk belajar (9th ed.). Kencana.

Sumantika, A., Sirait, G., Susanti, E., Tarigan, E. P. L., & Oktavia, Y. (2023). Penggunaan media teknologi pembelajaran untuk meningkatkan minat belajar siswa SMA Batam. PUAN INDONESIA, 5(1), 85-94. https://doi.org/10.37296/jpi.v5i1.149

Susanti, R. (2013). Teknologi pendidikan dan peranannya dalam transformasi pendidikan. Jurnal Teknologi Pendidikan, 2(2), 15-23. https://doi.org/10.32832/tek.pend.v2i2.448

The United Nations Educational Scientific and Cultural Organization. (2023). Information and communication technology (ICT) in education. The United Nations Educational, Scientific and Cultural Organization. https://learningportal.iiep.unesco.org/en/issue-briefs/improve-learning/information-and-communication-technology-ict-in-education

Uliyandari, M., & Sutarno, S. (2023). The development of Android-based TMC (Thermochemical) learning media assisted by smart apps creator to improve students' learning outcomes. SEJ (Science Education Journal), 7(1), 33-56. https://doi.org/10.21070/sej.v7i1.1636

Wibawanto, H., Roemintoyo, R., & Rejekiningsih, T. (2022). Simulation-based interactive multimedia to improve vocational students' learning outcomes. World Journal on Educational Technology: Current Issues, 14(6), 1927-1942. https://doi.org/10.18844/wjet.v14i6.8363

Yuliharti, Y. (2022). The use of learning media in Islamic religious education learning to grow students' interest in learning. Ijd-Demos, 4(3). https://doi.org/10.37950/ijd.v4i3.294

Zakaria, Z., Hadiarti, D., & Fadhilah, R. (2017). Pengembangan instrumen evaluasi berbasis CBT dengan software iSpring QuizMaker pada materi kesetimbangan kimia. Jurnal Pendidikan Matematika Dan Sains, 4(2), 178-183. https://download.garuda.kemdikbud.go.id/article.php?article=1508090&val=447&title=Pengembangan Instrumen Evaluasi Berbasis CBT dengan Software iSpring QuizMaker pada Materi Kesetimbangan Kimia

Zakariya, L., & Muhtadi, M. (2022). Penerapan media audio untuk meningkatkan kemampuan memahami teks lisan dan tulis Bahasa Inggris. Arsy : Jurnal Studi Islam, 6(1), 11-21. https://doi.org/10.32492/arsy.v6i1.558

Ziezie, U., Razak, A., Helendra, H., & Yogica, R. (2020). Pengembangan media pembelajaran berbasis Android menggunakan PowerPoint iSpring Suite Free pada materi pisces mata kuliah keanekaragaman hewan. Ruang-Ruang Kelas: Jurnal Pendidikan Biologi, 2(1), 70-78. http://rrkjurnal.ppj.unp.ac.id/index.php/RRKJURNAL/article/view/50/18

Share

COinS