•  
  •  
 

Jurnal Pendidikan Vokasi

Keywords

Application, e-wallet, teaching factory

Document Type

Article

Abstract

The trend of non-cash or cashless payments through e-wallet applications is increasing because the application presents the ease of transacting features accompanied by discounts and cashback that are attractive to its users. Not realizing it increases people interest in transacting and shopping both it increases their interest in transacting and shopping online and offline, which will encourage the country's economic growth. So many start-ups and institutions are vying to develop digital wallet applications. Likewise, SMK YPM 3 Taman Sidoarjo is an educational institution based on vocational or expertise to support teaching factory learning and facilitate consumers in transacting it is necessary to develop e-wallet applications in schools. The purpose of this study is to provide an overview of the importance of developing e-wallets in schools aimed at improving the quality of schools through online transactions on products by students. This type of research and development (R&D) with a 4D development model. The stages in this research are defined, designed, developed, and disseminated. The application's assessment instrument uses a Likert scale questionnaire distributed online. A sample was randomly selected from users of the e-wallet application, some teachers and students. The results of the digital wallet application product trial "DASIGU" to 173 students responded with 26 user experience questionnaire indicators resulted in a figure of 73.4% and belonged to the category of "Worth" use. Through the development of this e-wallet application, it will be easier for the school community to transact support products in the form of student services and goods.

Page Range

280-292

Issue

3

Volume

12

Digital Object Identifier (DOI)

10.21831/jpv.v12i3.47417

Source

https://journal.uny.ac.id/index.php/jpv/article/view/47417

References

Andri, A., Robin, R., & Ridho, M. (2019). Pengembangan aplikasi e-kantin berbasis mobile dan web. Jurnal Mahajana Informasi, 4(2), 43-49. https://doi.org/10.51544/jurnalmi.v4i2.962

Anggraeni, L. (2019). Go-Pay jadi dompet digital paling populer di Indonesia. Medcom.Id. https://www.medcom.id/teknologi/news-teknologi/0Kv9o5pk-go-pay-jadi-dompet-digital-paling-populer-di-indonesia

Austin, A., Langer, A., Salam, R. A., Lassi, Z. S., Das, J. K., & Bhutta, Z. A. (2014). Approaches to improve the quality of maternal and newborn health care: an overview of the evidence. Reproductive Health, 11(S2), 1-9. https://doi.org/10.1186/1742-4755-11-S2-S1

Budiaji, W. (2013). Skala pengukuran dan jumlah respon skala likert. Jurnal Imu Pertanian Dan Perikanan, 2(2), 127-133. https://weksi-budiaji.github.io/publikasi/2013-12-01-skala-likert/

Fajaryati, N. (2012). Evaluasi pelaksanaan teaching factory SMK di Surakarta. Jurnal Pendidikan Vokasi, 2(3), 325-337. https://doi.org/10.21831/jpv.v2i3.1040

Fitria, T. N., Paravasanti, Y. A., & Prastiwi, I. E. (2022). Transactions using e-wallets: How is the perspective of Islamic Economics? Jurnal Ilmiah Ekonomi Islam, 8(2), 1816-1822. https://doi.org/10.29040/jiei.v8i2.2857

Greene, J. C., Caracelli, V. J., & Graham, W. F. (1989). Toward a conceptual framework for mixed-method evaluation designs. Educational Evaluation and Policy Analysis, 11(3), 255-274. https://doi.org/10.3102/01623737011003255

Hamid, A., & Sudira, P. (2013). Penanaman nilai-nilai karakter siswa SMK Salafiyah Prodi TKJ Kajen Margoyoso Pati Jawa Tengah. Jurnal Pendidikan Vokasi, 3(2), 139-152. https://doi.org/10.21831/jpv.v3i2.1592

Hanafi, R. H. (2019). Desain media pembelajaran pendidikan Agama Islam berbasis aplikasi Android pada siswa kelas XI PS dan XI TN SMK Muhammadiyah Somagede-Banyumas. Atthulab: Islamic Religion Teaching and Learning Journal, 4(1), 88-104. https://doi.org/10.15575/ath.v4i1.3096

Herdiansyah, H. (2019). Metodologi penelitian kualitatif untuk ilmu-ilmu sosial: Perspektif konvensional dan kontemporer (2nd ed.). Salemba Humanika.

Kalyani, P. (2016). An empirical study about the awareness of paperless e-currency transaction like e-wallet using ICT in the youth of India. Journal of Management Engineering and Information Technology (JMEIT), 3(3), 18-41. https://www.researchgate.net/profile/Pawan-Kalyani/publication/304697020_An_Empirical_Study_about_the_Awareness_of_Paperless_E-Currency_Transaction_like_E-Wallet_Using_ICT_in_the_Youth_of_India/links/577752e108ae1b18a7e1b94d/An-Empirical-Study-about-the-Awareness-of-Paperless-E-Currency-Transaction-like-E-Wallet-Using-ICT-in-the-Youth-of-India.pdf

Kementerian Pendidikan dan Kebudayaan Republik Indonesia. (2012). Panduan pelaksanaan tahun 2012: Bantuan pengembangan kewirausahaan SMK/teaching industry. Direktorat Pembinaan SMK, Direktorat Jenderal Pendidikan Menengah, Kementerian Pendidikan dan Kebudayaan Republik Indonesia. https://www.academia.edu/11648335/02_Panlak_Bantuan_Pembelajaran_Kewirausahaan_SMK_Teaching_Industry_2012

Khotima, D. A., Su'ad, S., Santoso, S., & Pratama, H. (2022). The effectiveness of Android-based science learning model to increase student learning outcomes. Asian Pendidikan, 2(1), 33-41. https://doi.org/10.53797/aspen.v2i1.5.2022

Likert, R. (1932). A technique for the measurement of attitudes. Archives of Psychology. https://legacy.voteview.com/pdf/Likert_1932.pdf

Mulyana, A., & Wijaya, H. (2018). Perancangan e-payment system pada e-wallet menggunakan kode QR berbasis Android. Komputika : Jurnal Sistem Komputer, 7(2), 63-69. https://doi.org/10.34010/komputika.v7i2.1511

Puspita, D. A., Muchlas, M., & Kuat, T. (2020). The implementation of teaching factory to improve student interest in entrepreneurship at multimedia competencies. Journal of Technology and Humanities, 1(2), 42-50. https://doi.org/10.53797/jthkkss.v1i2.5.2020

Rosmayanti, R. (2019). Apa itu dompet digital? Warta Ekonomi. https://wartaekonomi.co.id/read212834/apa-itu-dompet-digital.html

Safarudin, A., Kusdibyo, L., & Senalasari, W. (2020). Faktor-faktor pembentuk loyalitas generasi z dalam menggunakan financial technology e-wallet. Prosiding 11th Industrial Research Workshop and National Seminar (IRWNS), 11(1), 1073-1078. https://doi.org/10.35313/irwns.v11i1.2166

Sari, M. A., Listiawati, R., Novitasari, N., & Vidyasari, R. (2019). Analisa pengaruh daya tarik promosi, persepsi kemudahan, persepsi manfaat, persepsi keamanan terhadap minat pengguna e-wallet (studi kasus produk Gopay dan Link Aja pada masyarakat pengguna di wilayah JABODETABEK). JURNAL EKONOMI & BISNIS, 18(2), 126-134. https://sisdam.univpancasila.ac.id/uploads/berkas/penelitian/Jurnal_Nasional_08112021181426.pdf#page=47

Shetty, S., Shetty, T., & Amale, R. (2014). QR-Code based digital wallet. International Journal of Advanced Research in Computer Science, 5(7), 105-109. http://www.ijarcs.info/index.php/Ijarcs/article/view/2264

Tasci, A. D. A. (2017). A quest for destination loyalty by profiling loyal travelers. Journal of Destination Marketing & Management, 6(3), 207-220. https://doi.org/10.1016/j.jdmm.2016.04.001

Tendra, G., & Suwarti, S. (2020). Aplikasi dompet digital berbasis Android pada Bus Transmetri Kota Pekanbaru. Jurnal Komputer Dan Informatika, 8(2), 86-95. https://doi.org/10.35508/jicon.v8i2.2717

Thiagarajan, S. (1974). Instructional development for training teachers of exceptional children: A sourcebook. https://files.eric.ed.gov/fulltext/ED090725.pdf

Thiagarajan, S., Semmel, D. S., & Semmel, M. I. (1974). Instructional development for training teachers of exceptional children: A sourcebook. National Center for Improvement Educational System.

Widiyati, D., & Hasanah, N. (2020). Factors affecting the use of e-money (study on e-money user in City of South Tangerang). ACCOUNTABILITY, 9(1), 36-45. https://doi.org/10.32400/ja.28881.9.1.2020.36-45

Wong, J. K. W., & Li, H. (2010). Construction, application and validation of Selection Evaluation Model (SEM) for intelligent HVAC control system. Automation in Construction, 19(2), 261-269. https://doi.org/10.1016/j.autcon.2009.10.002

Share

COinS