•  
  •  
 

Keywords

pengembangan, target net, bulutangkis, sekolah menengah pertama

Document Type

Article

Abstract

Penelitian ini bertujuan untuk mengembangkan dan menghasilkan alat target net untuk memudahkan peserta didik SMP memelajari dan meningkatkan kemampuan teknik dasar pukulan net, smash, drive, dan short serve. Dalam penelitian pengembangan ini, langkah-langkah yang harus ditempuh meliputi: (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain dan instrument, (5) revisi desain, (6) uji coba produk, (7) revisi, dan (8) produksi/implementasi produk. Uji coba penelitian dilakukan terhadap 168 peserta didik dari SMP se-Kecamatan Piyungan, Bantul, Yogyakarta. Teknik analisis data terdiri dari teknik analisis data deskriptif kuantitatif dan teknik analisis data deskriptif kualitatif. Hasil akhir dari penelitian ini adalah sebuah produk alat pembelajaran target net dan buku manual target net yang memiliki kualitas yang sangat baik. Hal tersebut dibuktikan dengan diperolehnya rerata persentase skor penilaian kualitas produk alat pembelajaran dan buku manual target net sebesar 98,66%.

DEVELOP TARGET NET AS A TOOL FOR SHOT LEARNING IN BADMINTON AT JUNIOR HIGH SCHOOL

Abstract

This research aims to produce and develop target net tools in facilitating JHS students to improve the basic techniques of net shots, smashes, drives, dan short serves. This research and development study follows the steps of: (1) the potential and problems identification, (2) data collection, (3) product design, (4) the design and validation of the instrumen, (5) revision of the design, (6) product trials, (7) revision, and (8) production/implementation of the product. The trials were conducted to 168 students from JSH in Piyungan districts, Bantul, Yogyakarta. The technique of data analysis is descriptive quantitative analysis and qualitative descriptive analysis. The result of this research is a learning tool of target net product and manual book of the target product, that have a very good quality. Which is proved by the average percentage quality assessment score of the learning tools and manuals targeted net being 98.66%.

Key words: development, target net, badminton, junior high school

Page Range

1-15

Issue

1

Volume

3

Digital Object Identifier (DOI)

10.21831/jk.v3i1.4965

Source

https://journal.uny.ac.id/index.php/jolahraga/article/view/4965

References

Aksan, H. (2012). Mahir bulutangkis. Bandung: Nuansa Cendekia.

Alhusin, S. (2007). Gemar bermain bulutangkis. Surakarta: CV Seti-Aji.

Balen, A. H., et. al. (2004). Paediatric and adolescent gynaecologya multidisciplinary approach. Cambridge: Cambridge University Press.

Borg, W. R., & Gall, M. D. (2003). Educational research: an introduction. 7th edition. New York: Longman.

Dwiyoga, W. G. (2004). Konsep penelitian dan pengembangan. Makalah disajikan dalam seminar lokakarya nasional metodologi penelitian pengembangan bidang pendidikan dan pembelajaran di Universitas Negeri Yogyakarta.

Grace, T. (2008). Badminton: steps to success. 2nd ed. Chapingan: Human Kinetics.

Griffin, L. L., & Butler, J. I. (2005). Teaching games for understanding: theory, research, and practice. Champaign: Human Kinetics.

Mitchell, S. A., Oslin, J. L., & Griffin, L. L. (2003). Teaching sport concepts and skills: a tactical games approach. Champaign: Human Kinetics.

Olofsson, A. D., & Lindberg, J. O. (2012). Informed design of educational technologies in higher education: enhanced learning and teaching. New York: IGI Global.

Scarfe, A. C., et. al, (2009). The adventure of education: process philosophers ol learning, teaching, and research. Amsterdam: Rodophi B. V.

Poole, J. (2009). Belajar bulutangkis. Bandung: Pionir Jaya

Subardjah, H. (2000). Bulutangkis. Jakarta: Depikbud Direktorat Jendral Kebudayaan dan Menengah.

Sugiyono. (2007). Statistika untuk penelitian. Bandung: Alfabeta.

Sugiyono. (2008). Metode penelitian pendidikan. pendekatan kualitatif, kuantatif dan R & D. Bandung: Alfabeta.

Sutono. (2008). Bermain bulutangkis. Semarang: Aneka Ilmu.

Suyanto, M. (2004). Analisis & desain aplikasi multimedia untuk pemasaran. Yogyakarta: Andi.

Watkins, Chris., et. al,. (2002). Effective learning. Journal of NSIN Research Matters, 1, pp.1-8.

Yongqi, L., & Diaz, C. (2010). Enabling society: new design processes in china. The journal of design strategies, 23, pp.23-29.

Yonny, Asep. (2012). Menyusun penelitian tindakan kelas. Yogyakarta: Familia.

Yousif, B. F., & Yeh, Kok S. (2011). Badminton training machine with impact mechanism. Journal of Engineering Science and Technology, 61, pp.61-68.

Share

COinS