Elinvo (Electronics, Informatics, and Vocational Education)


digital handbook, interactive learning resource, procedural knowledge, vocational high school

Document Type



Many research has proven the good impact of digital learning resources on the knowledge acquisition by students. However, this research only focuses on factual and conceptual knowledge types. In contrast, the learning process in vocational high schools is dominated by procedural knowledge and practical activities. This research aims to produce a digital handbook appropriate in content, media, and utilization in the learning process of procedural knowledge at an information technology vocational high school. Digital handbook components were arranged based on the context of the Competency-Based Training (CBT) instructional approach and Interactive Media Design subjects. The digital handbook was developed under the Four-D model dan Cognitive Theory of Multimedia Learning. The content, media, and practicality appraisal were carried out to prove that the digital handbook is appropriate as a digital learning resource. The material, media, and practicality appraisal involves subject matter experts, multimedia learning experts, and potential users. The content validity average score is 97.80%, the media validity score is 95.50%, and the practicality score is 90.00%. Based on these, the digital handbook is declared practical and worth using as an interactive digital learning resource for procedural knowledge, potentially attracting students to hands-on or practical activities and guiding students to learn independently.

First Page


Last Page


Page Range






Digital Object Identifier (DOI)





I. Murtini, S. Zubaidah, and D. Listyorini, "Kebutuhan Bahan Ajar Matakuliah Biologi Sel di Perguruan Tinggi Kota Malang," J. Pendidik. Teor. Penelitian, dan Pengemb., vol. 4, no. 8, pp. 1120-1124, 2019.

A. Amarulloh, E. Surahman, and V. Meylani, "Digitalisasi Dalam Proses Pembelajaran Dan Dampaknya Terhadap Hasil Belajar Peserta Didik," BIOEDUKASI J. Pendidik. Biol. Univ. Muhammadiyah Metro, vol. 11, no. 1, pp. 1-10, 2020.

D. Hillmayr, L. Ziernwald, F. Reinhold, S. I. Hofer, and K. M. Reiss, "The Potential of Digital Tools to Enhance Mathematics and Science Learning in Secondary Schools: A Context-Specific Meta-Analysis," Comput. Educ., vol. 153, no. September 2018, p. 103897, 2020, doi: 10.1016/j.compedu.2020.103897.

K. Johnson, Exploring The Digital Library : A Guide for Online Teaching and Learning, vol. 1st. 2005.

N. S. Herawati and A. Muhtadi, "Pengembangan Modul Elektronik (E-Modul) Interaktif Pada Mata Pelajaran Kimia Kelas XI SMA," J. Inov. Teknol. Pendidik., vol. 5, no. 2, pp. 180-191, 2018.

O. Hazzan, N. Ragonis, and T. Lapidot, Guide to Teaching Computer Science Third Edition. Switzerland: Springer Nature Switzerland AG, 2020.

A. Akbar and N. Noviani, "Tantangan dan Solusi dalam Perkembangan Teknologi Pendidikan di Indonesia," in Prosiding Seminar Nasional Pendidikan Program Pascasarjana Universitas PGRI Palembang, 2019, pp. 18-25.

D. T. P. Yanto, "Praktikalitas Media Pembelajaran Interaktif pada Proses Pembelajaran Rangkaian Listrik," INVOTEK J. Inov. Vokasional dan Teknol., vol. 19, no. 1, pp. 75-82, 2019, doi: 10.24036/invotek.v19i1.409.

R. C. Clark and R. E. Mayer, "E-learning and the Science of Instruction important: Fourth Edition," Publ. by John Wiley Sons, Inc., Hoboken, New Jersey, 2016.

P. RI, Peraturan Pemerintah Republik Indonesia Nomor 19 Tahun 2005, no. 19. 2005.

A. Kuswantoro, A. Rustiana, Marimin, and F. Subekti, "Peningkatan Kompetensi Profesionalisme Guru Melalui Penulisan Modul Bagi Guru MGMP (Musyawarah Guru Mata Pelajaran) Administrasi Perkantoran Kabupaten "¦," in Prosiding Seminar Nasional Pendidikan Administrasi Perkantoran (SNPAP) 2018, 2018, pp. 257-264.

S. Muchammad Azwar Anas, Yerry Soepriyanto, "Pengembangan multimedia tutorial topologi jaringan untuk SMK Kelas X Teknik Komputer dan Jaringan," JKTP Vol. 1, Nomor 4, Desember 2018, vol. 1, no. 4, pp. 307-314, 2018.

M. R. Hendrawan, "Analisis Kualitas Perangkat Lunak Senayan Library Management System Versi 8 Akasia sebagai Sistem Otomasi Perpustakaan," Lentera Pustaka J. Kaji. Ilmu Perpustakaan, Inf. dan Kearsipan, vol. 4, no. 2, p. 89, 2018, doi: 10.14710/lenpust.v4i2.21266.

E. A. Deti, H. Husna, and M. Anaperta, "Pengembangan Modul Pembelajaran Berbasis Problem Solving pada Materi Gerak dan Gaya Kelas VIII SMP," J. Eksakta Pendidik., vol. 5, no. 1, pp. 41-50, 2021, doi: 10.24036/jep/vol5-iss1/546.