Elinvo (Electronics, Informatics, and Vocational Education)


ADDIE model, learning tool.

Document Type



The objective this research to produce a valid interactive learning tool and practice based on learning media Lectora Inspire; knowing the student response against the learning tool, and knowing the student learning outcomes after using Lectora inspire learning media. Research and development of the research method using ADDIE model. Research with the learning media to be tested against the 32 student X level of Vocational High School and the subject is operation system. Research analysis results obtained through student response and question form reserved post-test. Validation of results obtained through validation by the validator which consists of one lecturer of Informatics and two teachers in a primary against 83.3% of Planning of Learning validation, validation against reserved posttest of 93.9% and validation against the media learner Lectora inspire of 100%, the results of all the validations that meets the criteria for applied research. The percentage of the average student response against Lectora media inspire 85.9%. While the percentage of student learning results expressed satisfaction with the presentation of graduation of 84.375% means it can be inferred that the media Lectora inspire gets good results and media can be said to be effective as a learning tool to supporting study students.

First Page


Last Page


Page Range






Digital Object Identifier (DOI)





Dick, W., & Carey, L. 1996. The systematic design of instruction (4th ed.). New York: Harper Collins College Publishers

Faruk, Alfensi. 2014. Development of Interactive Learning Media Based Lectora Inspire in Discrete Method Course. Proceeding of International Conference On Research Implementation and Education of Mathematics and Sciences. ISBN: 9780979-99314-8-1

Grinager, Heather. 2006. How Education Technology Leads to Improved Student Achievement. National Conference of State Legislatures. Education Issues.

Masino, Serena and Zarazua, Miguel Nino. 2016. What Works to Improve The Quality of Student Learning in Developing Countries?. International Journal of Educational Development. Volumen 48 Pages 53-65.

Martin, Florence and Ertzberger, Jeffrey. 2013. Here and Now Mobile Learning : An Experimental Study on The Use of Mobile Technology. Journal Computers and Education Pages 76-85.

Moradmand, Nasrin; Datta, Amitava and Oakley, Grace. 2014.The Design and Implementation of an Educational Multimedia Mathematics Software: Using ADDIE to Guide Instructional System Design .The Journal of Applied Instructional Design, Vol 4 Issue 1 October. http://jaidpub.org ISSN:2160-5289

Offer, J., & Bos, B. 2009. The design and application of technology-based courses in the mathematics classroom. Computers & Education, 53(4), 11331137

Wibawa, Setya Chendra., & Beth Clark.2014. The Value of Student Creative e-Portfolio Using Android Cellphone Cameras for Inventive Beauty Photography. International Conference on Advanes in Education Technology (ICAET), ISBN: 978-94-62520-44-8, ISSN:2352-5398, http://www.atlantis-press.com/php/download_paper.php?id=16161

Wibawa, Setya Chendra, Schulte, Svan, 2015. Beauty Media Learning using Android Mobile Phone. http://ijirae.com/volume-2-issue-11 page 20-26